UX Designer
November 2020 - Present
Responsible for the UI design and documentation creation, maintenance, versioning and scalability. Includes SOLAR Design system, standalone components, templates, screens and interactions for customer-requested and internal company projects.
Proposed and co-led the UX team's tool-stack (Sketch+Invision+Plant) transition to Figma. Redesigned and documented the SOLAR Design System on Figma, created and prioritised actionable tickets for implementation. Backed up and organised all former design files to maintain reference to past initiatives. Streamlined the entire UX workflow, improved collaboration and visibility between internal stakeholders, UX team and engineers and reduced the annual software licence cost for the company in 48%.
Drove the UI design for TAO Studio (Assessment creation interface, focused on k12 education model). Collaborated with multiple teams (UXs, BAs, PMs, POs and Marketing) to ideate and conceptualise the product’s vision, user journeys, personas and user flows. Created high fidelity mockups and prototypes, based on business requirements and user flows, to support UX team in conducting several user interviews with k12 teachers and school administrators. Generated multiple design iterations based on factual data to define the MVP scope for implementation.
Designed, from concept to implementation, a hierarchy management feature that allows Administrators to organize and manage educational entities (countries, districts, and schools) efficiently and make sure that each entity can only retrieve and access relevant assessment data (e.g. students, teachers and administrator profiles, assessment campaigns, tests, reports...).
Designed, from concept to implementation, a metadata management feature in TAO platform using GREP database (Norway’s national database for all established curricula by the ministry of education), allowing test creators to classify, organise search and filter, in multiple interconnected layers of curricula, assessment items and tests based on education standards requirements.
UX Designer
January 2019 - March 2020
Drove the UX and UI decision-making process, collaborating with a tight-knit agile team.
Responsible for ensuring usability and interface aesthetics in variable project types, including e-commerce platforms, landing pages, mobile apps and corporative websites.
Created the visual concept and UI guidelines for the Budders e-commerce platform MVP launch, collaborating in close proximity with external UX designers and researchers and adhering to tight deadlines and budget constraints.
Led the design process for the Porcelanosa Partners' website redesign, identifying and documenting usability problems and driving stakeholders decisions. Worked closely with developers to deliver the final product in accordance with business requirements and stakeholders' expectations.
Visual Designer
September 2019 - November 2019
Working as an implant in the design department, as part of an IFEMA and Klarenz collaboration
Created and adaptated on/offline graphic content for different kinds of national and international fairs, live events and conferences that took place at IFEMA, e.g. Fruit Attraction, COP 25, FITUR and El Mago Yunke.
Provided support for graphic and web design teams in collaboration with marketing and advertising departments.
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